Widdershins, a young thief and sole follower of her god Olgun, struggles to keep her tavern and its crew afloat through mostly legal means. Rumors about her involvement in the recent murder of the Archbishop strain relationships with other members of her guild, despite the fact that its leadership declared her innocent. When a new evil emerges on the streets of Davillon,
Widdershins is charged with the task of locating its source. What she discovers nearly undoes her. As the nightmarish creature begins to target her, Widdershins must team up with unlikely allies and join physical with spiritual forces. Gods help the people of Davillon if she should fail.
Marmell creates a fantastic world with a colorful cast of characters, both natural and supernatural. In a town on the outs with its powerful Church, politics and spirituality collide, birthing an unstoppable horror. Fantasy fans and gamers who like Dungeons and Dragons will fall into this story and not surface until completing its last page.
Many references to the politics of the reigning church leadership. Rather than worshipping one god, the church services pay homage to many. Widdershins is the sole surviving follower of a god outside the group worshipped by the church.
Battle violence containing some graphic or disturbing details.
Widdershins owns a tavern, so there are some brief scenes depicting alcohol consumption. Nothing central to scene or story.