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Review: The Labyrinth of Waking Dreams by Michelle Kulwicki

The Labyrinth of Waking Dreams

The Labyrinth of Waking Dreams
Michelle Kulwicki
Page Street YA
Published April 21, 2026

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About The Labyrinth of Waking Dreams

In this adventure-packed portal fantasy, three teens discover a gateway to a mythical Labyrinth in the Appalachian Mountains

Barren’s Peak, West Virginia, is not a place anyone would call magical, but Thea LaGuerre calls it home. A high school drop-out whose mother died in an accident, Thea is stuck working part-time jobs just to make ends meet. The most she has to look forward to are barn parties where she can make out with Callum, the one interesting boy who moved to town six months ago.

Thea doesn’t know it yet, but Callum was sent to Barren’s Peak to watch her. He was raised within the magicians’ order, a shadowy organization meant to keep humanity safe from an underworld of monsters. Callum would sacrifice anyone, including himself, to help their cause, but he still can’t help falling into Thea’s orbit. She’s the first person he’s felt seen by since his childhood sweetheart, Oliver—who he hasn’t seen since Oliver’s banishment from the order.

But Oliver hasn’t given up on Callum or on magic. Following a magical creature’s trail to Barren’s Peak, Oliver happens upon Callum and Thea at a barn party that turns into a monster-overrun massacre. To save Callum and the girl he’s protecting from a wave of deadly fairies, Oliver opens a portal for the three of them to flee into the Labyrinth.

To get home again, Thea, Oliver, and Callum will have to work together to survive the Labyrinth’s trials and discover the threads that brought them there.

My Review

This one has a lot of elements that usually appeal to me. Unfortunately, I think I’m not the right audience for this portal fantasy.

The story alternates between Thea, Callum, and Oliver’s points of view. Each viewpoint is well-developed and has a unique voice. I felt like I understood each of them really quickly– in a good way.

The story sets up or passes through a love triangle. I have mixed feelings about that. Like, it was an interesting way to justify using all three points of view. I think the weakest character was at the center of the triangle, though. I never really grew to like this character, so it was sometimes challenging to endure the other characters describing their longing.

The fantasy world is interesting. The story reveals more information about the fantasy world and its history at a good pace. Every time I thought I had all the pieces of the puzzle, new information emerged that made me have to revise what I thought. I like that the story kept me guessing.

On the whole, I think maybe I just didn’t connect enough with the characters. They’re well-constructed. I think a lot of people will love this book, so if a portal fantasy series with a love triangle appeals to you, definitely check it out.

Content Notes

Recommended for Ages 14 up.

Profanity/Crude Language Content
Strong profanity used fairly frequently.

Romance/Sexual Content
Kissing.

Spiritual Content
Some characters can perform magic. A magical plane exists and has inspired all religious practice and stories in the human world.

Violent Content
Situations of peril. Descriptions of dangerous insects and small creatures harming or killing someone. Battles with magical creatures.

Drug Content
References to a party where teens drink alcohol and smoke marijuana.

Note: This post contains affiliate links, which do not cost you anything to use but help support this blog. I received a free copy of this book in exchange for my honest review. All opinions are my own.

Review: Creepy Kid by Caleb Roehrig

Creepy Kid
Caleb Roehrig
HarperCollins
Published August 25, 2026

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About Creepy Kid

A hilariously creepy middle grade novel from award-winning author Caleb Roehrig! Poe has spent his whole life wishing he could meet a ghost, but when he moves into a real-life haunted house, he discovers that communing with the other side might be a little more than he bargained for.

Twelve-year-old Edgar Alden, also known as “Poe,” has always been an outcast. Obsessed with the macabre, he’s never remotely hit it off with other kids. Only Grandma ever really understood his love for the supernatural, but when she dies and his parents move into a dilapidated house on the other side of town, things for Poe quickly go from bad to worse.

You see, Poe has a roommate. A dead one. A 12-year-old ghost named Violet, who’s been stuck haunting Poe’s room for longer than she can remember. Violet is territorial, kind of annoying, and tethered to the human world by her doll, Baby Jessica.

But Poe quickly discovers that Violet isn’t the only spirit haunting his house. There’s a vengeful, violent entity in his basement. And it’s up to Poe to find a way to help them both cross to the other side.

Creepy Kid is a heartfelt but page-turning exploration of grief, moving on, and finding one’s place in the world—sure to make middle grade readers laugh, cry, and wonder about the mysteries that might lie on the other side.

My Review

This is the first middle grade novel by Caleb Roehrig that I’ve ever read. I have enjoyed several of his young adult mysteries, though, so my expectations were pretty high going into this one.

One of the things I think he really captures in this story is Poe’s relationship with his grandma. It’s so clear that her death has thrown him for a loop, and he’s struggling with his grief. She understood and celebrated parts of Poe’s personality that no one else did, and he’s really missing that, especially at his new school.

His connection to ghosts was interesting. I liked how integrated that is into the story as a whole. This isn’t strictly about him helping Violet, though that’s kind of where his ghostly adventures begin. It was also nice to see a story featuring a kid with a really specific temperament that doesn’t resolve with him learning to socialize better. He does grow, especially in understanding himself. But he still remains true to himself, even if that means being an oddball that most people don’t understand.

Poe’s close circle broadens a bit, and the story leaves room for a possible unexpected friendship, which makes for an uplifting ending.

I could see readers who enjoyed Ghoul Summer by Tracy Badua liking this one. It’s a good pick if you are looking for a grumpy narrator who must help ghosts find peace.

Content Notes

Recommended for Ages 8 to 12.

Profanity/Crude Language Content
None.

Romance/Sexual Content
None

Spiritual Content
Some characters are ghosts. Poe learns that he can see and interact with them.

Violent Content
Some descriptions of bullying.

Drug Content
None.

Note: This post contains affiliate links, which do not cost you anything to use but help support this blog. I received a free copy of this book in exchange for my honest review. All opinions are my own.

Review: The Escape Game by Marissa Meyer and Tamara Ross

The Escape Game
Marissa Meyer and Tamara Ross
Publisher
Published April 7, 2026

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About The Escape Game

It’s all fun and games until someone ends up dead.

Six months ago, season four of The Escape Game ended in horror when contestant Alicia Angelos was found murdered on set.

Now season five is underway, and new contestants are ready to put their skills to the test solving the show’s trickiest escape rooms. There’s Adi, the cryptographer; Carter, the math whiz; Beck, the wannabe game master, and . . . Sierra Angelos, the girl who got away with her sister’s murder. Or so everyone believes.

But Sierra’s not just here to win. She’s here for justice.

When the contestants begin uncovering clues that hint at the identity of Alicia’s true killer, it becomes clear that the stakes aren’t high in this competition, they’re deadly. If these teens want to win—and survive—the game, they must solve the biggest mystery of who killed Alicia Angelos?

From #1 New York Times bestselling author Marissa Meyer and rising star Tamara Moss comes a twisty thrill-ride, filled with sabotage, betrayal, and puzzles to die for.

My Review

I’ve read several novels that tried to capture the sense of reality TV. This one really captures the production side of the process. The characters face situations manipulated by producers or watch edited recordings of themselves that spin a specific narrative.

The obstacles inside and outside the escape rooms create a bond between Sierra, Carter, Beck, and Adi. They start off as reluctant allies, but the story shows them grow together into a cohesive team. Each of them narrates different scenes, revealing secrets and showing how they view the other players.

The authors did a great job translating the escape room experience into text. Doing an escape room is such an immersive experience. Before reading this book, I wasn’t sure how it would translate to the page, but I think it really works. I also loved the way the escape room mechanics were woven together with the clues to solve the murder mystery.

I can definitely see reality TV fans and murder mystery fans alike devouring this book. It was a really fun read packed with great characters and unforgettable moments.

Content Notes

Recommended for Ages 14 up.

Profanity/Crude Language Content
Strong profanity used somewhat frequently.

Romance/Sexual Content
Kissing. References to a sexual relationship between an adult and a teenager. (Not shown on scene.)

Spiritual Content
None.

Violent Content
Situations of peril. References to murder. Someone leaves a bovine heart in a refrigerator with a threatening note. Someone traps characters in a dangerous situation. Characters discover the dead bodies of murder victims.

Drug Content
Someone spikes a teen girl’s drink, making her appear drunk. Poisoned wine leaves another character dead.

Note: This post contains affiliate links, which do not cost you anything to use but help support this blog. I received a free copy of this book in exchange for my honest review. All opinions are my own.

Review: Rolls and Rivalry by Kristy Boyce

Rolls and Rivalry (Gaming and Romance #3)
Kristy Boyce
Delacorte Romance
Published May 5, 2026

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About Rolls and Rivalry

Roll the dice, strike up the band, and get ready for a swoon-worthy summer! A charming gaming romance that blends the magic of D&D with the camaraderie of band camp—from the bestselling author of Dating and Dragons!

Questing for love . . .

Hazel Buchanan has her senior year mapped out: Win respect as color guard captain, kick off her first D&D campaign, and steer clear of distractions. But her plan takes a critical hit when Max—her former best friend and longtime crush—returns to town with drumsticks in hand and an unexplained chip on his shoulder.

Hazel and Max can’t help bickering every time they’re together, and thanks to meddling parents, he’s invading her D&D game too. As Dungeon Master, she’s ready to shut him down, but D&D has a way of bringing people together like nothing else. Is this rivalry masking something more? With dice rolling and emotions spinning, Hazel might be in for more than she planned . . .

My Review

I really enjoyed the first book in this series, so I absolutely had to read this one. Each of the books in the series is pretty self-contained, so you could start with this one or go back to book one and enjoy them all in the order they were published. This one does have a brief cameo of a couple from book two.

All the marching band content was a lot of fun in this book. I like the way that the D&D elements and band elements intertwined. For example, Hazel invites her team to create D&D characters as a team-building exercise. It ends up becoming a long-running experience for the team, which really showcases the power of inside jokes and shared memories.

Having both D&D and marching band could have proved too many elements to bring together, but I think that the author did a great job balancing those things with the romance.

This is another book that draws on the friends-to-enemies-to-lovers trope, too. I liked getting to see Hazel and Max reconnect. I was on the edge of my seat as we learned why their friendship frayed in the first place and watched them navigate the obstacles that drove them apart.

At the beginning, I worried that the pranking was going to be too much for me. The percussion section and the color guard have an ongoing rivalry that gets kind of ugly. Like, not thriller-level ugly, but the percussionists do some pretty mean stuff to Hazel’s team. I wasn’t sure I was going to be able to like Max after some of that.

The story does address the meanness, and Max takes steps to repair his relationship with Hazel and earn back her trust. Ultimately, I felt good about that because it felt like there was course correction, not just shrugging and insisting the pranks were funny.

All in all, I enjoyed the book.

Content Notes

Recommended for Ages 14 up.

Profanity/Crude Language Content
Mild profanity used very rarely.

Romance/Sexual Content
Kissing.

Spiritual Content
None.

Violent Content
Some brief instances of bullying and mean pranks.

Drug Content
None.

Note: This post contains affiliate links, which do not cost you anything to use but help support this blog. I received a free copy of this book in exchange for my honest review. All opinions are my own.

Review: Hollow Magic by Mars Lauderbaugh

Hollow Magic
Mars Lauderbaugh
Feiwel & Friends
Published August 11, 2026

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About Hollow Magic

Seventeen-year-old Rosefinch has been traveling along the weather-beaten coast for two years on a quest to find a witch strong enough to help her control her magic. Her magic is volatile, hard to wield, and Rosefinch is tired of the pain of magical backlash. When she’s directed to the sea-side village of Harp, she discovers the ancient castle of a long-lost Witch Queen with the inhabitants long gone; the only remaining soul is a knight encased in solid ice guarding the door.

When she attempts to lift the curse, she frees Thierry, a human with no memory of who they are, wrapped in cursed magic so strong that they cannot leave the castle. Thierry is soft spoken, strong, and in possession of a fey sword that should be impossible for them to have. But they have secrets of their own, as do other members of the Harp family still hidden within the walls.

Harp castle was left in ruins for a reason, and Rosefinch must find a way to cure the curse or lose Thierry—and the chance to learn the truth about the Witch Queen—forever.

My Review

I’m really enjoying the fantasy graphic novels that I’ve read this year. Hollow Magic is another great example of a story that creates really interesting fantasy landscapes for its characters. The illustrations are really immersive.

I loved the mystery of the curse that Rosefinch tries to break to free Thierry. Following that thread led to many situations and revealed connections I hadn’t expected. I devoured the second half of the book. I really wanted to find out what happened.

The story reminds me a little bit of graphic novels by K. O’Neill. The style is a little bit different (and doesn’t have as many cute fantasy animals), but something about the pacing and the way the characters interacted reminded me of A Song for You and I by K. O’Neill.

I can definitely see fans of O’Neill or maybe Hari Conner enjoying this one. If you like stories about the Fae and a quest to break a magical curse, put this one on your reading list!

Content Notes

Recommended for Ages 14 up.

Profanity/Crude Language Content
None.

Romance/Sexual Content
Kissing.

Spiritual Content
Some characters can perform magic. The story includes some lore about moonbeams becoming fae and other creatures.

Violent Content
Situations of peril. References to curses.

Drug Content
Rosefinch drinks a powerful potion and eats herbs to enhance her magic.

Note: This post contains affiliate links, which do not cost you anything to use but help support this blog. I received a free copy of this book in exchange for my honest review. All opinions are my own.

Review: Immortal Game by Allison Saft

Immortal Game
Allison Saft
Wednesday Books
Published August 4, 2026

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About Immortal Game

In #1 New York Times bestseller Allison Saft’s enthralling new romantic fantasy, a chess grandmaster will go to any length to save the person she loves the most.

Six years ago, Shea Fury’s sister was whisked away by the High King of the Otherworld, the ruler of the treacherous land of fae. Although Shea has spent the years since dreaming of rescuing her sister from captivity, the Iron Veil that separates the human world from that of the fae has made it only a wish. That is, until an invitation to participate in a once-in-a-lifetime chess tournament in the Otherworld arrives on Shea’s doorstep. The winner of the tournament may ask the High King to grant one wish, and Shea is finally within reach of hers.

But entering the tournament and winning it are two different matters. Dark magic lurks around every corner in the Otherworld, and Shea’s cutthroat opponents are willing to bend the rules to make their own wishes come true. To make it to the end—and to find her sister—she is forced to strike an alliance with her longtime rival, the sharply beautiful fae princess, Ciara of Bri Leith. One wrong move, though, and Shea could lose more than just the competition: She’d lose her sister, her dignity, and maybe even her life.

In Immortal Game, Allison Saft has written a high-stakes sapphic love story brimming with competitive tension set against a lush, Irish folklore-inspired fantasy world.

My Review

I don’t think I’ve ever read a book that had so much chess theory or chess playing in its pages. Though I know the rudimentary basics, I’m not deeply familiar with the game of chess. I still followed the story without any difficulty, but I have a feeling I missed some of the jokes or interesting moments due to my lack of familiarity with some of the finer points of the game.

I really enjoyed the whole Fae-chess-tournament part of the book. The magical setting kept things off-balance. Shea’s focus on the game and her need to find her sister kept the stakes high. If you know me at all, you already know I have a special place in my heart for sister books.

Though Shea is super focused on rescuing her sister, the story doesn’t deeply revolve around their relationship. Instead, it shows how Shea’s understanding of her sister evolves from her view of her sister while Shea was a child to now reflecting on her choices as an adult.

The romance might seem a little unbelievable at first. After all, Shea has a reputation as having a single-minded focus, and she has been working toward the competition for years. It seems a wild time for her to get distracted. That said, I was very willing to suspend my disbelief about that as Shea falls unexpectedly (to her) in love.

I’ve read Saft’s other young adult novels, and this one definitely held up to my expectations based on her previous work. The pairing of chess and Irish folklore was a lot of fun here.

Content Notes

Recommended for Ages 14 up.

Profanity/Crude Language Content
Some F-bombs. Strong profanity used somewhat frequently.

Romance/Sexual Content
Kissing.

Spiritual Content
Some characters are Fae and have some ability to do magic or curse others.

Violent Content
Situations of peril. Shea witnesses the gruesome deaths of several other characters.

Drug Content
Characters drink socially. They are of legal age to drink alcohol.

Note: This post contains affiliate links, which do not cost you anything to use but help support this blog. I received a free copy of this book in exchange for my honest review. All opinions are my own.