The king’s scholar, the magus, believes he knows the site of an ancient treasure. To attain it for his king, he needs a skillful thief, and he selects Gen from the king’s prison. The magus is interested only in the thief’s abilities.
What Gen is interested in is anyone’s guess. Their journey toward the treasure is both dangerous and difficult, lightened only imperceptibly by the tales they tell of the old gods and goddesses.
They are each other’s fiercest love, greatest danger, and only hope.
Séverin and his team members might have successfully thwarted the Fallen House, but victory came at a terrible cost — one that still haunts all of them. Desperate to make amends, Séverin pursues a dangerous lead to find a long lost artifact rumored to grant its possessor the power of God.
Kaz Brekker, a renown thief, has a chance at a heist that could make him rich as a king. But in order to pull it off, he’ll need the right crew. He chooses a girl as sleek as a ninja, a wealthy runaway with inside knowledge of the target, a sharpshooting gambler, a Heartrender with terrible power and tortured past, and her once lover, a soldier who has sworn to kill her. If he can keep the team from killing each other, they might have a chance at the heist, and for Kaz, at a revenge of his … Continue reading →